Telepore
READY TO "GET HIGH"?
You have only one mechanic to survive: Teleporting!
Telepore is a fast-paced precision platformer where your momentum is your greatest weapon. Plunge into a dark, unforgiving fantasy swamp and master the art of the Swap. Fling glowing spores, teleport to their exact location in mid-air, and steal their velocity to slingshot yourself across deadly chasms. It’s not just about jumping; it’s about chaining flawless teleports and manipulating physics to survive.
Navigate through brutal, handcrafted rooms filled with patrolling buzzsaws, wind turbines and icy surfaces. Every death is a quick lesson, and every perfectly timed sequence is an absolute rush. Can you outsmart the hazardous bogs, optimize your speed, and escape with a flawless S-Rank? Take the leap, trust your momentum, and conquer the swamp.
CONTRIBUTIONS
Refik Sener: Programming & Design
compact_pie7: Music
*All SFXs and some art assets are royalty free/paid assets which can be found on the web.
| Status | Released |
| Platforms | HTML5 |
| Authors | Refik, compact_pie7 |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D, Pixel Art |
| Content | No generative AI was used |







Comments
Log in with itch.io to leave a comment.
Really nice graphics and some feel good vibes. Good game!
Thanks for your nice comment!
Hey, thanks. Of course.
No, I didn't get it yet. Why, is there a problem?
I'm gonna get it with payoneer and itchio too.
I see you linked your payoneer account to your itchio, because there is a support this game button on your game's page.
I'm also new to this, so I assume you can see your balance after you get the payment and be able to create a request to withdraw your money into payoneer. I will update you if I run into another thing.
Also don't forget the adjust Settings -> Revenue Sharing. There's a default 10% cut itchio takes from all your payments.
I set it to 0. No offense itchio 😅
I assume you linked your payoneer to itchio because there is a "Support This Game" button in your game page. My button didn't appear until I linked my payoneer account.
And if anything happens, I'll update you.
I love this concept and am happy to see that you have a tutorial implemented. It reminds me somewhat of Portal. I will say that it was confusing that the tutorial mentions needing to scroll to select mushrooms, but scroll didn't seem to do anything for me. And the cannon/button mechanics were a little awkward and that first cannon level was confusing (I did appreciate the option to skip the level though). Overall I think this has a lot of potential!
Hey, thanks for your comment, also glad you like it!
I guess tutorial part is a bit vague because scroll lets you change the mushroom you focused, the selected mushroom glows so you can know which one you are focusing.
Thanks for trying to understand and giving it a shot!